rustracer/src/aabb.rs

51 lines
1.4 KiB
Rust

use crate::vec3::{Point3};
use crate::ray::{Ray};
use std::mem;
#[derive(Copy, Debug, Clone)]
pub struct Aabb {
pub minimum: Point3,
pub maximum: Point3,
}
impl Aabb {
pub fn min(&self) -> Point3 { self.minimum }
pub fn max(&self) -> Point3 { self.maximum }
}
impl Default for Aabb {
fn default() -> Self {
Aabb {minimum: Point3::default(), maximum: Point3::default() }
}
}
impl Aabb {
pub fn hit(&self, ray: &Ray, mut t_min: f64, mut t_max: f64) -> bool {
for a in 0..3 {
let inv_d = 1.0 / ray.direction()[a];
let mut t0 = (self.minimum[a] - ray.origin()[a]) * inv_d;
let mut t1 = (self.maximum[a] - ray.origin()[a]) * inv_d;
if inv_d < 0.0 {
mem::swap(&mut t0, &mut t1);
}
t_min = t_min.max(t0);
t_max = t_max.min(t1);
if t_max <= t_min {
return false;
}
}
true
}
pub fn surrounding(&self, other: &Aabb) -> Aabb {
let minimum = Point3::new(
self.minimum.x().min(other.minimum.x()),
self.minimum.y().min(other.minimum.y()),
self.minimum.z().min(other.minimum.z()));
let maximum = Point3::new(
self.maximum.x().max(other.maximum.x()),
self.maximum.y().max(other.maximum.y()),
self.maximum.z().max(other.maximum.z()));
Aabb {minimum, maximum}
}
}